fallout

Prone is a stance condition for characters in Fallout: The Roleplaying Game. Being prone has both benefits and disadvantages and be caused on oneself either intentionally or by damage or other factors.

Characteristics

Being knocked prone by attacks, hazards, or complications from tests/attacks. A character may also drop prone willingly, either as their entire movement action or as the end of a movement action. To leave prone in combat also costs the use of one's movement action.

Being prone has the following effects:

Related perks